This time, Yoshi is the star of the show, Mario is an annoying baby that won't shut up, and the development team was evidently into some very heavy drugs during the game's three-year development. What happens when you give a development team at Nintendo nearly the entire lifespan of the SNES to make a game, throw in every technical trick the SNES is capable of, and garnish it all in a unique hand-drawn art style? You get Super Mario World 2: Yoshi's Island, a prequel to the entire Mario series. Also known as: Super Mario: Yoshi Island (JP)